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PS5 and Xbox Series X |  Unreal engine for the first time compared to S5

PS5 and Xbox Series X | Unreal engine for the first time compared to S5

The Matrix Awakens release for free on PS5 and Xbox Series X. In conjunction with the Game Awards show, Gold provided assistance to all fans, experts in graphics and techniques: for the first time, this is possible Compare Unreal Engine 5 on different Next-Gen consoles.

That’s what the YouTube channel did ElAnalistaDeBitsWe compared the graphics and frameworks of the gaming experience on the PlayStation 5, Xbox Series X and Xbox Series S. Matrix Awakens Grow and 1620b Dynamic (With average 1404p) On both the PlayStation 5 and the Xbox Series X., The dynamic resolution in the small S series drops to 1080p (average 828p). In all three cases, the Temporal Super Resolution technique is used to increase the original resolution. Note framerate is always 30fps: Liquidity hesitates on all consoles during the game, Tips up to 20fps, but The PS5 and Series S will be a little more stable. During cutouts, the frame rate on all three platforms is 24-25fps.

The virtualization of geometry is entrusted Night, On the other hand, is made possible by universal light and reflections Lumen: In both cases you will find quality changes up to Xbox Series S. font models, Became very bright, Were modeled with Metahuman, When based on body composition Confusion. Uploads on all consoles do not last more than 5 seconds (Xbox Series S is only a tenth of a second faster), and there are no differences in system quality. See for yourself and decide for yourself Video analysis Attached at the top of this message.

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