CryZENx integrates the Fluid Flux plugin into its remake.
As we told you about this at the end of May, CryZENx, the author of the remake of Zelda: Ocarina of Time in Unreal Engine 4, is bringing his project to Unreal Engine 5, the latest version of Epic Games’ engine. Post a second video focusing on water effects.
To achieve such a result, CryZENx used Fluid Flux, developed by Krystian Komisare. As his name implies, Liquid Flux Provides “Real-time simulation of liquids in deep water”. Everyone is free to determine the quality of rendering, but CryZENx evaluates its role: “This is one of the best water simulations I’ve ever seen in a game. It’s even better than AAA games.”.
A new PlayStation 4 emulator enters the scene: fpPS4
Unreal Engine 4 version is available for download
As before, this line is registered on the laptop with the AMD Ryzen 9 5900HX processor; An NVIDIA GeForce RTX 3080 mobile graphics card; 32GB DTR4. Finally, keep in mind that this port is not currently available for free download for Unreal Engine 5; CryZENx reserves it for its Patreon subscribers. However, you can download the remake version on Unreal Engine 4; You will see the links on the server Difference of opinion.
The fan creates the time remake Zelda Ocarina on Unreal Engine 5, which is quite impressive
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