CryZENx integrates the Fluid Flux plugin into its remake.
As we told you about this at the end of May, CryZENx, the author of the remake of Zelda: Ocarina of Time in Unreal Engine 4, is bringing his project to Unreal Engine 5, the latest version of Epic Games’ engine. Post a second video focusing on water effects.
To achieve such a result, CryZENx used Fluid Flux, developed by Krystian Komisare. As his name implies, Liquid Flux Provides “Real-time simulation of liquids in deep water”. Everyone is free to determine the quality of rendering, but CryZENx evaluates its role: “This is one of the best water simulations I’ve ever seen in a game. It’s even better than AAA games.”.
A new PlayStation 4 emulator enters the scene: fpPS4
Unreal Engine 4 version is available for download
As before, this line is registered on the laptop with the AMD Ryzen 9 5900HX processor; An NVIDIA GeForce RTX 3080 mobile graphics card; 32GB DTR4. Finally, keep in mind that this port is not currently available for free download for Unreal Engine 5; CryZENx reserves it for its Patreon subscribers. However, you can download the remake version on Unreal Engine 4; You will see the links on the server Difference of opinion.
The fan creates the time remake Zelda Ocarina on Unreal Engine 5, which is quite impressive

Beatrice Ashford is a contributor at Nintendo-power.com, covering a wide range of topics including news, politics, business, technology, sport, entertainment, and lifestyle. She focuses on delivering clear, balanced reporting and useful information that helps readers stay informed about current events and emerging developments. Her work highlights stories that matter to everyday audiences, with an emphasis on accuracy, relevance, and accessible journalism that keeps readers connected to the issues shaping the world around them.
