For the remake Dead Space E.A. Utilizes all possibilities and does not imply excellent graphics and the like. Original ideas lead to the game including new parts.
This is what Creative Director Roman Campos-Oriola recommends An interview with IGN Accordingly there were some technical limitations and it could not be implemented. It will be taken back for the remake, and at that point you can explore the parts that were removed from the final version. An example of corridors in the first sections:
“We started with the original level design of the original Dead Space,” says Campos-Oriola. “The funny thing is, you’ll see some of the actions that the team did before they were sent. In the first chapter you will find some of the corridors they first wanted to do in a certain way, and then you can understand why they were” changed for technical reasons. “
Further innovations may also worry about decay dynamics, which they want to take to the next level. However, no further details were given.
But they have already revealed that they have some mechanics Dead Space 2 Take things like zero gravity and story touch points that need to be integrated meaningfully into the story. It was said about A few days ago Already:
“Then we want to make some improvements in this story. Further improvements are not necessary because those things didn’t really work in the original, but additional improvements based on what came after that and where we were, ‘Oh man, it’s interesting if we can mention it or make a connection.
In addition, it was confirmed Dead Space remake Not subject to recycling, but all assets are newly created to do justice to the remake.
When is it Dead Space remake Appearance is not currently clear. However, this is not expected before 2022.
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