We are afraid that we have received some bad news for you. If you open this review to satirize the newest heartfelt karting game with a cartoon license you will be severely disappointed. This is really very good.
Truth be told, you will be forgiven for what you expected. The first Nickelodeon Kart Racers The site has been perfectly kicked off for being low on practically every section. Hats off to the developers, then, for dramatically turning things around Nickelodeon Kart Racers 2: Grand Prix. This is everything the original game was supposed to be, and will appeal to a lot more new and old Nickelodeon fans.
The character roster is an immediately noticeable difference. Only 12 characters are provided from the first game SpongeBob SquarePants, Teenage Mutant Ninja Turtles, Rugrats And Hey Arnold, Which was good for fans of that series, but if it was considered a celebration of all things Nickelodeon, it would be considered tragic. There are too many 30 characters to choose from this time.
The previous four franchises are still covered, but are now preferred characters such as Joining Rocos Modern Life, Invader Gym, Avatar, Cat Dog, The Loud House, Danny Phantom And Ren & Stimpy. The most annoying JoJo Siva is also for the young bucks, which throws up some questions: if live-action people count, we’d love to see a representation from such classic gems. Canon & Kell, Pete & Pete Or Clarissa explains all of this, But we are a little ahead of ourselves. The thing is, things దురముగా Even more diverse this time.
In addition to the main list, there are seventy supporting characters that can be unlocked. Each of these characters comes with their own unique capabilities: some of them have lasting perks (Rocco’s dog allows you to go through rough terrain without losing spunky speed, for example), while others require you to collect mud and fill your mud meter while you are in the race, and then trigger their ability with a button (Take Plankton from SpongeBob, he can detonate a blast that slows down nearby carts).
You can choose from three supporting characters before taking part in the race – two permanent abilities, and one mud meter capacity – and the skills applied to each of them are very arbitrary and do not make sense in the context of the characters, still face a large list of unlockable perks and move forward with three that fit your racing style well It makes it easy to remember what each perk does when you try to arrive.
For example, we personally prefer to get to the front of the pack as quickly as possible, rather than engaging in combat by firing missiles or using armor. Our own select trio, Eugene from Hey Arnold (gives you a speed boost every time you take a hit, so you recover quickly), Really Really Big Man from Rocos fills Modern Life (automatically triggers a boost when there is a mud meter) and April from TMNT (Allows you to manually trigger another ost after the meter is full). Look, we know we’re not talking Fire icon Here, but the fact that there is any strategy is more appealing than most karting games.
Grand Prix mode has seven cups and three speed settings (these are essentially the same as your 50cc, 100cc and 150cc Mario Kart). Grand Prix mode has seven cups and you get 1 to 3 stars depending on how well you do: naturally three stars for winning four racers. Although things are pretty straightforward at two slow speeds, the top speed option raises the AI level a bit and therefore takes you some time to make the seven cups three-star (thankfully you only have to win to unlock them with their corresponding characters).
Added to this is a challenge mode that takes you through 42 different one-off missions like Target Shooting, Time Trial, Bottle Racers and more and unlock another six characters (like Schrader and Raptor). It only takes a night or two to get these, but it combines at least a few things: that is, we like a high score or the best time feature, so you can replay the challenges and try to beat your previous attempt. It stands to reason, once you beat a challenge, there is no real incentive to do it again.
This is not the only problem the game suffers from. The performance is a bit better than the last game, Disaster, but it’s not perfect yet. Although most of you are running at 30 frames per second, things are very volatile whenever there are too many carts on the screen (especially at the start of races). Thankfully, split-screen multiplayer doesn’t seem to make things worse, though we were only able to test it with two players because of that annoying virus you heard. As such, we don’t know if bumping three or four players will lead to more performance issues.
The lack of voice acting for any of the characters is also a real shame. They have their own bespoke animations that give them some personality, especially when you win a cup: for example, Stimpy dances his Happy Joy Joy dance. Lack of voice acting is a real disadvantage, however, especially in races you can also control the same characters with a different skin. We love to say Ren and call his opponents “idiots”, SpongeBob sings happily in a race. Soundlikes do the same thing if Legacy Voice cast is a problem.
It’s not perfect, but despite its problems, we had an infinitely better time to play through this game, we sighed our way through what preceded it. While it clearly still doesn’t sweat Mario under his hat or Sonic shivering in his red sneakers, there is a strong argument that the Nickelodeon Kart Racer 2 now has a bronze medal when it comes to karting games on the switch.
After the disaster that was the first game, it was a great evolution. With so many more Nickelodeon series that allow you to improve your personal racing style, with better track designs and power-up customization feature, the Nickelodeon kart is probably the best of the most frustrating racing series in the racer switch Nope Featured plumbers or hedgehogs.