After returning to the PlayStation Store a month later, Cyberpunk 2077 recently welcomed Patch 1.23, C.D. Project Red’s development team has gone on to further improve the game’s technology and its general stability.
Digital Foundry has not missed an opportunity to re-analyze the open world of science fiction and touch on the changes made to all Sony consoles. As we all know, the standard PS4 version of the game (along with the Xbox One version) is always very painful, especially in terms of game fluid. This last link will be enough to fix things?
While the improvements are solid compared to the past, the digital foundry game has rudely claimed that it still exists. “Much, It is far from what it should be, Especially in fights and crowded streets “. Usually framerate 30fps is expected to dance a lot, but in the most exciting situations the game struggles to keep 20fps. It does not seem to be a coincidence Sony has advised against playing the title on the standard PS4.
Minor differences between the PS4 Pro and the PS5, Cyberpunk 2077 flounderers rotate less and less respectively Very stable at 30fps and at a rock-solid 60fps.
Regarding Error e Stumbling block, The situation has improved on all platforms, but even in this case the development team still has a lot of work to do if they want to reduce Problems that still arise during gaming sessions.
After re-launching the PlayStation Store, Microsoft made this decision Review its cyberbank refund policy on XboxWith the Redmond home, CD Project will soon return to treat the game like any other product in its digital store.
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