E3 Announced in 2015 Backward fit Xbox 360 and Original Xbox Games The Xbox One was a milestone for Microsoft and its broader gaming community. The Redmond Company successfully accepted this challenge.
Many years of work to keep some topics compliant
For some years now, the backward compatibility of the Xbox One and Xbox Series X | S has become a central argument for Microsoft’s Xbox ecosystem.
In response to some fans on Twitter, Xbox developer Jason Ronald clarified some of the processes required for games to lag behind compatibility, especially some recent additions that “worked for many years”.
Various barriers have arisen in front of developers such as musicians, game voices or screenwriters. With so many factors to take into account and lagging behind, it’s not always that easy for Xbox teams to add 632 games to their list of compatible titles. That appears Volume that will be distributed for 20 years of Xbox It was the end of 2021, but the Xbox would have reached a real tour with this feature in the last 7 years.
Each topic is a unique challenge. Licensing is more complicated than being at the publisher level. Depending on the title it may include composers, licensed soundtracks, voice actors, writers, etc. Definitely not because of the reluctance of the group or the indifference of the community.
-Jason Ronald (jronald) June 21, 2022
Unfortunately, I can not talk about specific things in any one topic, but I will share some of the topics in the last set that worked for many years. Community feedback drove our priorities & the team did everything they could
-Jason Ronald (jronald) June 21, 2022
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