Elton Ring, the new roll-flaming game from software, features the open game world. So the developers are looking at themselves at a focal point called the Ubisoft Formula.
After developers from software have been hoisting the veil around their upcoming roll-flaming game Elton Ring for the past few weeks, new game details are now circulating about the design of the open game world. Yasuhiro Kito, who was involved in the marketing and production of the topic, revealed in an interview with Indonesian website JagatPlay what the concept of Open World is based on.
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Kidao insisted that the players were in the Elden RingEnjoy maximum freedom while exploring the game world. You can decide for yourself whether you want to explore the next legacy dungeon or explore and find small, scattered dungeons first.
To support players in finding hidden dungeons, developers use a specific feature of the Ubisoft formula. Kito elaborated:
“Players are likely to lose some small dungeons in Lands Between […]. But don’t worry, we have implemented some options to help you find these dungeons. For example, you may find The Watchtower, which provides a clear view of your surroundings. From this configuration you can see the land with the telescope and the dungeons automatically marked on your map.“
The towers known to gaming fans from Ubisoft games such as For Cry and Assassin’s Creed and the core elements of the Ubisoft Formula enter the Elton Ring. These structures, mentioned by Kito, are a mandatory part of the game or we can only ignore them completely if we wish, perhaps only when the game is released.
Elton Ring will be available on PC, PlayStation 4 and 5, Xbox One and Xbox Series X / S on January 21, 2021.
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