Sony has released a new one Patent For capable AI Reduce or increase the difficulty of a game Based on player performance PS5. For example, it may strengthen an employer if he realizes that it is too easy for you. The idea is that artificial intelligence can identify “working or non-working methods” used to defeat him.
PS5 AI will then be capable Understand if the player fails In the endeavor or if he is skilled enough to need a strong enemy. Imagine the boss of the soul of a monster who is planned to run directly at you: hitting him several times with a spell (using distance) will easily remove him; However, AI understands this and can push it to avoid attack by moving in a zigzag way. This is an example of a patented idea.
Also, this patent not only makes a PS5 game easier or harder Increase the re-value: If the difficulty of the fight changes based on the player’s performance, one will be pushed again and again and again and again and again and again and again and again and again and again and again and again and again and again and again and again and again and again and again and again and again. Also, this PS5 AI will allow you Make games more accessible For those with less experience or players with different types of limits.
The idea is certainly interesting, but apparently as always It is only a patent. Most of these have no practical implications, and even if this happens, it will take many years to see such an AI on the PS5 or any other Sony console.
Finally, we point out that the issue of Samsung TVs will be resolved in March.
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