Two years after the game’s low release, it has announced the latest big trend in the international gaming community among us.
This fact is not much clearer than the published data Safebettingsitesites.com, Which found that downloads of the game in early September were 3710% in early January.
The social exclusion game among us, inspired by the Mafia and designed for 4-10 players to play, is assigned the role of ‘cremat’ or ‘cheat’. The crew should try to kill the crew without getting caught by the cheaters before they finish their minigames; The crew can win the game by completing their small tasks before everyone is killed, or if they find out who the cheater is.
The game is already popular in South Korea and Brazil, but became popular in the US only after the influential Twitch streamers began broadcasting themselves playing. After this happened, the game ‘Metoric’ became popular and downloads in the first two weeks of 2020 increased from 1.1 million to 42 million Steam downloads in the first half of September.
Despite its limited popularity, and with only three developers, it has been constantly updated and improved between us since its release in June 2018.
Commenting on the game’s success, Rex Pascual, SafeBettingSites researcher, said: “On September 20, 2020, the gaming platform among us reached over 388,000 spectators on Steam, ranked third behind the well – established gaming behemoths CS: GO and Dota 2 and longtime number one. Before PUBG. Creating a team of just three developers compared to game development teams like PUBG makes this success among us even more impressive. ”
Independent developers among us, InnerSlot, A sequel to the game, Among Ma 2 decided to cancel the release in September due to the growing popularity of the game’s original installation.
The company is also independent, though it will be interesting to see if it stays the same, as the chatter of the second game puts forward an attractive pipeline to the group. However, in addition to its brilliant hook, what is very popular among us and its colleagues is their artistic and cult feel, which is very personal to the small team of the company.
While the game’s developers may support future projects, any takeover risks losing indie charm, which is an integral part of the company’s current success.