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Digital Foundry - Nerdu 4. Video analysis reveals that PS5 is worse than PS5 PS4 Pro

Digital Foundry – Nerdu 4. Video analysis reveals that PS5 is worse than PS5 PS4 Pro

Final Fantasy14, As an MMORPG, has a long lifespan (and contains). This work was born on the PS3, changed to the PS4, and has now arrived on the PS5, which is always growing in success. But what are the improvements in switching from one version to another? Digital Foundry From time to time a guest of the magazine, Mark, the best expert on Final Fantasy XIV, shares a video analysis done by Dry 4C Dutlason. As pointed out, The PS5 It’s sometimes worse than that PS4 Pro!

First, it is pointed out that Final Fantasy 14 is always the 2013 title and since then the graphics engine has not changed. On the PS5, the game still has dated toggle effects, especially high shadow resolution and not limited screen effects. Plant density and loading distance Similar Between PS4 and PS5.


Final Fantasy14

The PS5 version of Final Fantasy 14 runs the PS4 Pro version at maximum settings, with some additional effects. On the PS4 Pro we can choose 1080p and 1440p, while on the PS5 2160 p. Unfortunately, this has a negative impact on 4K performance. On the PS5, it is even better to choose the 1440p, as it has both good resolution and good picture quality. Also, even a standard 60 FPS PS5 is not guaranteed. In some cases, running the PS4 Pro version of the game on the PS5 would be tantamount to not having better performance than the native PS5 version. The loads on the PS5 are high, but there are no specific differences between the compatible lag and the PS4 version playing on the native PS5 version.

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Final Fantasy 14, however, offers some Improvements The quality of many icons and GUI components are relevant. The changes, Square Enix revealed, were made with an AI upgrade: it will be interesting to see if something similar can be done with the system on the PS5.

The PS5 version also supports dual sense. Adaptive triggers are occasionally applied to certain plot segments, while the haptic concept is used to simulate flight effects with player-usable creatures. However, the vibe works at every step of the way: a pleasant feeling in games like Astro’s Game Room, but, for topics that require hours and hours of play, it can be annoying to many.

Overall, the PS5 version does not offer many technological advancements, in some cases you may prefer the version PS4 Pro. Speaking instead of the Final Fantasy 7 remake: the sequels are “very different from the original”, Square Enix reveals.