An improved version of Chrome 94 is an opportunity for Google to begin integrating WebGPU into its browser. An attempt was made at Safari and already at Apple Launched by Mozilla More than a year in Firefox.
WebGPU is the declared successor to WebGL, a collection of APIs that specialize in image rendering and based primarily on the OpenGL standard. An OpenGL was adopted by Apple and later retracted as it developed its own family of 3D algorithms: Metal.
In 2017, Google developed the webpage showing its limitations after various tests, by Apple Proposed To replace an open and redesigned 3D API for W3C Confederation: WebGPU. These new instructions allow web developers to create 3D content whose rendering and animation can be supported by the device’s graphics card, thus offloading the main processor.
WebGPU is based on metal-inspired syntax to communicate with the graphics card. But that would not be a clean replacement for Apple’s 3D APIs, as WebGPU would be compatible with Direct3D 12 on Windows and Vulcan (a cross-platform 3D APIs that take OpenGL sequels).
At Apple, WebGPU integration is still done within the Technology Preview versions of Safari. Work for Firefox is still ongoing, and Google does not expect to complete testing of this functionality before Chrome 97, scheduled for January 26, 2022.
It should be noted that WebGPU is not yet finalized in its first version, and its properties are still subject Discussions and developments Within the W3C.
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