What to retain from Nintendo’s 2016 fiscal year earnings results

Nintendo published this morning their complete financial results for the 2016 fiscal year (April 1st 2016 – March 31st 2017). Along with the already reported massive success of their new system – the Switch – and the next instalment in one of their biggest franchises – Zelda: Breath of the Wild – the company shared full details on their software and other hardware sales. Here’s an overview of all the most important data and highlights given in the document:

 

Hardware shipments worldwide
  • Nintendo Switch = 2.74 Million Units
  • Nintendo 3DS family = 7.27 Million Units (+7% year-on-year)
  • Nintendo Wii U = 760 000 Units (-77% year-on-year)
  • amiibo = 9.1 Million figures / 9.3 Million cards
Software sales worldwide – per unit
  • Nintendo Switch = 5.46 Million
  • Nintendo 3DS family = 55.08 Million (+14% year-on-year)
  • Nintendo Wii U = 14.8 Million (-46% year-on-year)
Software sales worldwide – per game
  • The Legend of Zelda: Breath of the Wild (Switch & Wii U) = 3.84 Million
  • Pokemon Sun & Moon (3DS) = 15.44 Million
  • Super Mario Maker (3DS) = 2.34 Million
  • Kirby: Planet Robobot (3DS) = 1.36 Million
Highlights
  • Next year’s sales target for Switch : 10 Million Hardware Units / 35 Million Software Copies
  • Operating profit: ¥489 Billion / Net sales of ¥29.3 Billion
  • Sale of Seattle Mariners MLB brought gain on sales of investment securities totalling ¥64.5 Billion
  • 1-2-Switch brought buzz to Switch promotion
  • Pokemon GO drove a peak in 3DS sales outside Japan
  • Super Mario Run “elicited a fantastic response from consumers worldwide
  • Fire Emblem Heroes “being enjoyed by both long-time fans of the Fire Emblem series and consumers who have never played the series

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