Shovel Knight updated to v3.0A on Switch, gets 1080p mode

The mighty Shovel Knight is now in full 1080p

Shovel Knight: Treasure Trove and it’s new prequel extension Specter of Torment just received a 3.0A update on the Nintendo Switch. They bring some new tweaks or fixes here and there, but most importantly there’s now a 1080p output when you’ll play in docked mode!

Ok, it’s not really going to change your overall experience of Shovel Knight since the game is based on retro graphics. But it’s still a nice welcome and hey, it’s free! Yacht Club Games points out that if your TV is not displaying the game’s full image, they recommend adjusting your TV Settings from the System Settings menu — this way you’re set for all games in the future! Learn how to do so here.

Here’s the full patch notes:

Fix: Specter of Torment: Crash when defeating the final boss with a German language setting.

Fix: Specter of Torment: Fixed a bug that allowed Specter Knight to Judgment Rush to unintended locations during certain scenes.

Fix: Specter of Torment: Horace sometimes rewarding the wrong gold amount when reaching the tower’s top.

Fix: Support for Player 2’s controller within calibrate screen prompts.

Fix: Delete All now resets screen scale and brightness settings.

Fix: Shovel of Hope: Various bug fixes for co-op.

Fix: Specter of Torment: Broken camera transition when falling into a certain death pit within “event 2”.

Various localization and text improvements.

Change (Shovel/Plague): The wandering encounter Reize will no longer cross over into the second tier of stages if the game time is below 25 minutes…


Now outputs at a 1080p resolution while playing in docked mode!

Screen Scale video option is only applied and available while playing in docked mode.

Screen Scale menu now appears for the first time that the game is started while in TV mode.

Fix: Screen Scale / Brightness options not saving.


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