Nintendo-Power

Daily Gaming news, videos, reviews, tips & guides. Let's share our love of BigN games!

Which interface is 'best'?  An analysis reveals it

Which interface is ‘best’? An analysis reveals it

The authors of BuiltForMars, a portal that specializes in the interface of the most popular electronic systems, conducted an in-depth analysis of the performance provided by dashboards. PlayStation 5 e Xbox Series X / S.

The authors of BuiltForMars’ study are divided into several points to touch on the features that determine the “overall quality of user experience”: therefore it is not a review based on aesthetic judgments, but its own study of the capabilities, performance and accessibility of each element that makes up the interface of reality and its latest generation home sites.

The question the guys at BuiltForMars ask themselves is simple: between the PS5 and Xbox Series X / S, Which interface is ‘best’? The conclusions reached by the authors of this analysis are particularly interesting, not based on the actual “winner” search, but on the need to highlight the strengths and weaknesses of design solutions designed by Sony and Microsoft. The contents of the respective dashboards.

Judging by the BuiltForMars analysis, the PS5 requires entry 29.8% additional input To do accessible tasks like Xbox Series X / S, but not only. Again according to the study in question, the average The 19% Actions performed on the Xbox Significantly changes screen components: On the one hand, Microsoft NextGen consoles allow a Easy access The PS5 on the other hand guarantees the functions that users demand Homogeneous use of content.

The BuiltForMars team believes that the Xbox Series is more efficient than the X / S PS5 in creating the right balance between the strengths and weaknesses of the two interfaces and managing the dashboard components. Confusion. Many interventions need to be made to improve performance, accessibility and methods of using content. From this point of view, both Sony and Microsoft are lagging behind the solutions in the interfaces of other applications for multimedia services and consumer products. As noted in the analysis, “User interfaces of the PS5 and Xbox Series X / S They need to work very smoothly“.

See also  iOS 14.5: Apple Watch Unlock Face ID when wearing the mask