End of collaboration between 10 Ubisoft studios (Singapore, Belgrade, Berlin, Chengdu, Kiev, Montreal, Paris, Philippines, Pune and Shanghai) Skull and bones So to simplify things technically, the old generation gear was dropped. This open world pirate game supports cross-play and cross-progression across all platforms.
The principle of the game aims to start from the position of a simple pariah and become a famous pirate captain. To do this, players must build their notoriety by fighting naval battles and all kinds of missions with varying degrees of risk and reward, from gathering resources to attacking rich merchant ships.
As we already saw in the leaks a few months ago, players will be able to build increasingly ambitious ships (up to 12 boats in a fleet) by building up their notoriety, while maintaining good morale at all times. Crew to avoid riots. Some contracts may be shared with other players, but Ubisoft guarantees all content Skull and bones Can be played alone.
If the ship ends up at the bottom of the ocean, the player takes an infamy penalty and returns to the nearest checkpoint. The good news is that he will retain most of his inventory, and if no other players arrive to loot in the meantime, the rest can still be salvaged by returning to his wreckage.
Set in the Indian Ocean, the game is inspired by the end of the 17th century, a chaotic period considered the second golden age of piracy and conducive to conflicts between factions and organizations waiting to take control. Players can write their story alone or team up with two other pirates. There will also be PvP to compete against rival pirates.
If Ubisoft is perhaps relieved to see the end of the tunnel with this title, Skull and bones Like most of the publisher’s headlines, it believes it has rights to content years after publication. So, if the wind blows in the right direction, the game will be constantly updated with free content (activities, stories, challenges) and more ambitious paid extensions.
Available now for pre-order, Skull and bones It costs 59.99 euros on PC and 79.99 euros on consoles. Keep in mind that this won’t be Ubisoft’s only big title at the end of the year, as the French publisher should also release. Avatar: The Borderlands of Pandorawithout forgetting Mario + Rabbits sparks hope It’s sure to find an audience when it releases on Switch on October 20th.
The game’s official website is live, along with a cinematic trailer and a detailed 7-minute walkthrough Here and specifically proposes to join internal program Despite the relatively close release date, it will lead the developers on a path to success.
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