Colonize the galaxy!
Escaped from Earth, small self-replicating robots capture the galaxy. Colonizing the universe is theirs! The player who comes with him!
The little robots in the game are reminiscent of the “ROB” robot in their design. We need to provide them with water and food (yes, robots eat too!) To make progress, build new buildings, do research, etc.
Each construction has its own design, and although some are similar, special attention is paid to their visual presentation, their evolution according to their condition. A few customization elements complete the detailed graphics that are perfectly clear and colorful.
Creating a new civilization
The policy of the city builder is fully respected here: build, increase, and move from one age to another. The boundaries of the map are magnified by the construction of observation towers. The workshop makes it possible to carry out research, open up new constructions or increase output.
Beyond the classics of the genre (apartments, wells, forges, tunnels, etc.) are still fun but effective constructions: goat breeding wool bugs should determine the boxes occupied; The orchard will grow apples and the press will turn into apple juice (because no, obviously our robots don’t just run on motor oil).
However, upgrading your colony is not necessary in the early days. In fact, even if this type of topic makes you think about every job, even if it is very efficient and very strategic, the game does not impose penalties. This makes it a perfect title for beginners and those who do not want to take the lead.
The menu wheel offers many possibilities and we encourage players to dig deeper into it. The “Advisor” menu offers a lot of interesting information and advice.
But this is the “Management” menu, which is less clear in its title, which is full of very essential information: especially the menu! Thanks to that, he will keep an overview of the resources available or within the perimeter of his activity.
However, the only real drawback in this type of game is: a lot of information to remember in order to successfully complete or complete selected tasks. Be patient and take some effort to avoid scarcity of resources!
What more is a colonist?
Sandbox offers different parameters and the player can do whatever he wants in the smallest part of the planet. The single player campaign, for its part, has the advantage of gradually developing different aspects of the game, like a great tutorial.
Each task aims to learn game dynamics, explore them or focus on them. Only then will the player learn about conflict and combat management. Because no, little robots are not the only ones on this planet! The motives of other robots will not be completely silent …
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