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9.00 update fixes CBOMB but Sony ignores it, why?  - Multiplayer.it

9.00 update fixes CBOMB but Sony ignores it, why? – Multiplayer.it

Today we discovered an interesting fact. 9.4 PS4 update, Recently found, fixed A problem called CBOMB Sony’s older generation console (both disk and digital games, according to recent reports). What are we talking about? Simply put, the PlayStation 4 can no longer run games and access Sony services online (eg playing offline) because the internal battery is exhausted.

The Solution This problem may obviously be a battery replacement, but it is a kind of solution that the average gamer does not want to apply, even in an understandable way. When fans realized the CBOMB of the PS4, they believed that the Japanese company could fix it on a software level. It was just that.

SonyHowever, this achievement is not advertised, thanks to some experts we only learned about it. Because?


PS4 and PS4 Pro, with DualShock 4 controller

According to a Twitter account, does it play? Solve as soon as possible. Going forward six months, we can say that those rumors may be true because the defect was actually fixed.

Officially Sony has never acknowledged this, at least not with a public message on a social network or a PS blog. Understandable choice: it does not make sense to point out to the general public that the console has a potential problem; It is so good to ignore it.

It is somewhat strange that in the patch notes (read in detail only by those who are interested) it is not written that the CBOMB problem is solved. And “Thanks for your reports we noticed the problem, we solved it: your PS4 is more secure than ever …” or something like this will not be negative. This would have been an excuse Attracts positive publicity On the console

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Rather That did not happen. Because? Perhaps agreeing to a partial solution means acknowledging the problem and, as mentioned, doing so in front of the general public would have caused more confusion than positive feedback. It’s so easy to ignore it from beginning to end – if you don’t know there’s a problem, you don’t need to know it was fixed.

All of this, however, leads Sony and Microsoft to reconsider their backward compatibility approach and, in general, Preservation of past generations. Let us assume that it is not our intention to do so in the goodwill of the Xbox mind: a company’s operating system has been chosen for some time and the main purpose is to attract public support and generate positive publicity (remember, however, backward compatibility is a benefit to the user in any case, regardless of the reason for which it was implemented). However, we would like to say that Microsoft has decided to talk about it (along the way and the right size for them, of course). Sony, on the other hand, has clearly decided that this is a secondary topic, until some information is presented vaguely, or not presented at all.

Think The backward compatibility of the PS5 The PlayStation 4 games, initially announced as limited last year, caused deep uncertainty among the public, but it turned out that only a few titles were certainly not compatible (and at least a simple update of them), but now, Sony is completely ignoring CBOMB. Yeah Al that sounds pretty crap to me, Looks like BT aint for me either.

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What do you think about it? Do you want Sony to approach this issue more clearly and directly? Or is it important to protect consoles and games of the past in the end?