Sony has newly registered Patent Of a technology Raising images in real time In terms of machine learning, purpose is PS5 And possibly PlayStation VR 2. It’s similar to Nvidia’s DLSS, to show what we’re talking about.
The patent speaks of a “computer-controlled image completion method” that creates the “mask” of the image, exposing some parts and obscuring others, using filling processes based on the presence or absence of “holes” before replacing it. Parts of images with missing or distorted data). With experience, the computer will learn more and more precisely where the holes should be, fill them faster and use less computational power.
The text reads that the computer can be used with virtual reality viewers, indicating that users need more power than normal screens to display satisfactory images. The computational energy savings derived from the new technology will help to create more impressive experiences, thanks to more resources dedicated to graphics and other features of the game.
To do Sony lenses LinkedIn profile of Andy Picos, the company’s senior chief engineer, who is said to be one of the inventors of the patent, in which he worked on “machine learning and neuroscience rendering application for real-time graphics. PlayStation 5”. The PS VR 2 is not specifically mentioned, but it is easy to see how the new technology is directly integrated with the company’s latest hardware.
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