Tequila Works on RIME Switch (challenging) port

Now that publisher Grey Box eased Nintendo fans anger by lowering the retail price of RIME on Switch, developer Tequila Works can continue to deploy their promotion plan. And lately, GameReactor interviewed RIME Creative Director Raúl Rubio & Game Designer Kevin Cerdá to receive new comments on the Switch version.

First, Rubio shared the studio’s state of mind on a possible HD Rumble functionality. Without much surprise, they’d “love to” implement it, but performance is their priority. Therefore, HD Rumble will be added only if there’s time. Then, both developers explained a little more how they faced the challenge of bringing RIME to the Switch and using the Unreal Engine 4.


Tequila Works on the challenges brought by bringing RIME to Switch:

It’s probably the hardest one. (The plan is to achieve parity, as) obviously the biggest goal for us is that the experience is the same as in the big consoles, that it’s the same in terms of performance and graphics as well. So even if the game is going to look very similar on the surface, we’re actually tweaking a lot of things on how for instance the levels are built, how the assets, the props and the lighting and everything [work]. Because we obviously have different needs in terms of how the streaming system works, or the lighting, so basically we’ve rewritten the game.

Tequila Works on using the Unreal Engine 4 technology on the Switch:

Many people think that when you’re using powerful engines like Unreal it’s as simple as pressing the button to get different versions, right? It’s not that simple. Especially because, well, the architecture is totally different, the memory is totally different, hard drive is totally different. – Rubio

There’s that button, you can press it, ‘Make a Switch version’, but then when the machine does not work… (laughs). Then you have to figure out why and fix it! The interface for example, the interface for Switch has many things that we have to consider, like using the controllers or not, how the HD Rumble works on Switch, that kind of things… – Cerdá

Source, Via

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