How voice actress Patricia Summersett gave life to Zelda in Breath of the Wild
The weight of the world on her shoulders
What would The Legend of Zelda series be without the many incarnations of the princess Zelda. From the first ever receptacle of Goddess Hylia’s soul to the fierce and fearless pirate princess Tetra, every game has a new take on the chosen bearer of the Triforce of Wisdom. And in Breath of the Wild, Zelda is a deep and complex character with something new for the first time ever in the franchise: a real voice.
Giving this new dimension to the beloved Zelda sure isn’t something easy, and no one could deny that voice actress Patricia Summersett did a wonderful interpretation here. But how exactly did she give life to the character? In an interview with Game Rant, Summersett discussed where she drew inspiration from when auditioning for the role of the Hylian princess.
Read here the full interview of Patricia Summersett, voice actress of Zelda (BotW).
“Well, when I auditioned for the role I didn’t know what I was auditioning for, so I was more going with the themes of the kind of cadence that they were looking for. You know, an interpretation of. When I first came in with my initial ideas. I had a feeling it was a princess, she was younger but had the weight of the world on her shoulders, and had a kind of timeless/ageless quality where age was not necessarily equivalent to the age on paper. And, yeah, that she had a sort of regal sense to her. That’s kind of what I picked up from the breakdown of it. So, that’s what I initially went with. Once I found out that I got the part, which was quite further down in the process, we started recording. I think a lot of the decision have been made about what the direction would be anyway, so it was a negotiation between, I guess, my sensibilities and that of Nintendo’s vision.”