Minecraft and Terraria inspired Zelda Breath of the Wild

What is the recipe of a masterpiece ?

The latest issue of the magazine EDGE makes a big focus on The Legend of Zelda: Breath of the Wild, with interviews of the makers of the game and highlights of the core mechanics that give a new life to the franchise. And with many other secrets revealed in the conception of the game, we have new information about what other productions inspired Hidemaro Fujibayashi to create this version of Hyrule: Minecraft and Terraria.

We already knew that The Elder Scrolls V: Skyrim inspired Eiji Aonuma during the making of Breath of the Wild. And just as is colleague, Fujibayashi looked at strong franchises from the western world to build the evolution of the Zelda universe. What’s also interesting here is that both Fujibayashi and Aonuma were inspired by games where liberty, exploration and players shaping the adventure are a major part of the gameplay. Concepts that are core mechanics in the new The Legend of Zelda: Breath of the Wild, and that make it so outstanding.

“I was rather inspired by playing Minecraft and Terraria. I was able to learn from the gameplay and the possibilities found in them. I could learn from the sense of adventure, exploration and how it inspired curiosity.” – Hidemaro Fujibayashi, Director, Zelda Breath of the Wild


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